Too much commands in the queue for actor 2031 (Grizzly Bear) => resync! 0th command in the queue: 26 1th command in the queue: 26 2th command in the queue: 27 3th command in the queue: 24 4th command in the queue: 24 5th command in the queue: 23 6th command in the queue: 22 7th command in the queue: 22 8th command in the queue: 23 9th command in the queue: 22 10th command in the queue: 23 11th command in the queue: 25 12th command in the queue: 24 13th command in the queue: 25 14th command in the queue: 0 Too much commands in the queue for actor 2031 (Grizzly Bear) => resync! 0th command in the queue: 26 1th command in the queue: 26 2th command in the queue: 26 3th command in the queue: 26 4th command in the queue: 26 5th command in the queue: 25 6th command in the queue: 23 7th command in the queue: 24 8th command in the queue: 23 9th command in the queue: 24 10th command in the queue: 24 11th command in the queue: 24 12th command in the queue: 24 13th command in the queue: 24 14th command in the queue: 0 1182---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1182---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1189---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1190---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1195---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1196---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1205---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1206---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1214---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1215---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1222---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1223---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: -->M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1229---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1230---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1234---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1235---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1243---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1244---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1250---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1251---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1255---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1256---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1262---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1263---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1267---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1268---------> DOING (horse): 22 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1275---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1276---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1289---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1289---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1294---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1295---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1302---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1303---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1309---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1310---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1317---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1318---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1324---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1325---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1331---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1332---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1339---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1340---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1346---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1347---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1355---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1356---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1360---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1361---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1368---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1369---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1384---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1384---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1387---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1388---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1393---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1394---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1399---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1400---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1405---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1406---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1410---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1411---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1416---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1417---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1421---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1422---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1435---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1435---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1438---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1438---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1442---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1443---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1447---------> DOING: 21 ----------- Actor Greypal ‘{FD} queue: -->M21| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M21| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1448---------> DOING (horse): 21 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M21| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1503---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1503---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1509---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1510---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1517---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1518---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1524---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1525---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1530---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1531---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1535---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1536---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1540---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1541---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1563---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1563---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1569---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1569---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1572---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1573---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1583---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1584---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1590---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1591---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1597---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1598---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1605---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1606---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1612---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1613---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1618---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1619---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1688, horse out of wait 1710, horse out of wait 1727, horse out of wait 1819---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1819---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1829---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1829---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1834---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1834---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1838---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1839---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1844---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1845---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1851---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1851---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1857---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1857---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1862---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1863---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1867---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1868---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1875---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 1876---------> DOING (horse): 25 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2351---------> DOING: 41 ----------- Actor Greypal ‘{FD} queue: -->R41| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R41| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2351---------> DOING (horse): 41 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R41| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2351, unbusy: anim 2950, anim_time 36.595062, duration 1.960000 2351, Greypal ‘{FD} stops Horse 2354---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2354, enter aim 0 2354, hack! 2369, unbusy: anim 2653, anim_time 0.782040, duration 0.760000 2369, Greypal ‘{FD} stops Horse 2370---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2370, enter aim 1 2375, Greypal ‘{FD} is no more busy due to missiles_rotate_actor_bones!! Setting the horse free... 2377---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2377, enter reload 2393, unbusy: anim 2656, anim_time 0.796480, duration 0.760000 2393, Greypal ‘{FD} stops Horse 2393, horse out of wait 2408---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2422, unbusy: anim 2654, anim_time 0.790400, duration 0.760000 2422, Greypal ‘{FD} stops Horse 2422, horse out of wait 2423---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2427---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2432---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 2436---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 2441---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 2446---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 2531---------> DOING: 45 ----------- Actor Greypal ‘{FD} queue: -->R45| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45| 0| 0| 0| 0| 0| 0| 0| 2531, unbusy: anim 2950, anim_time 7.214999, duration 1.960000 2531, Greypal ‘{FD} stops Horse 2550, horse out of wait 2569, horse out of wait 2583, horse out of wait 2605---------> DOING: 45 ----------- Actor Greypal ‘{FD} queue: -->R45| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45|R45| 0| 0| 0| 0| 0| 0| 2605, unbusy: anim 2950, anim_time 12.278002, duration 1.960000 2605, Greypal ‘{FD} stops Horse 2611, horse out of wait 2627, horse out of wait 2641---------> DOING: 45 ----------- Actor Greypal ‘{FD} queue: -->R45| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45|R45|R45| 0| 0| 0| 0| 0| 2641, unbusy: anim 2950, anim_time 14.879004, duration 1.960000 2641, Greypal ‘{FD} stops Horse 2642---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45|R45|R45|256| 0| 0| 0| 0| 2642, enter aim 0 2642, hack! 2663, unbusy: anim 2653, anim_time 0.829920, duration 0.760000 2663, Greypal ‘{FD} stops Horse 2664---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45|R45|R45|256| 0| 0| 0| 0| 2664, enter aim 1 2671, Greypal ‘{FD} is no more busy due to missiles_rotate_actor_bones!! Setting the horse free... 2680---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M24|M24|M24|M24|M24|M24|R45|R45|R45|256|256| 0| 0| 0| 2680, enter reload 2695, unbusy: anim 2656, anim_time 0.776720, duration 0.760000 2695, Greypal ‘{FD} stops Horse 2695, horse out of wait 2696---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|M24|M24|M24|R45|R45|R45|256|256| 0| 0| 0| 0| 2700---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|M24|M24|R45|R45|R45|256|256| 0| 0| 0| 0| 0| 2706---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|M24|R45|R45|R45|256|256| 0| 0| 0| 0| 0| 0| 2712---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|R45|R45|R45|256|256| 0| 0| 0| 0| 0| 0| 0| 2717---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|R45|R45|R45|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 2721---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|R45|R45|R45|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2726---------> DOING (horse): 45 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R45|R45|R45|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2726, (horse) unbusy: anim 0, anim_time 1.752485, duration 1.000000 2727---------> DOING (horse): 45 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R45|R45|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2728, (horse) unbusy: anim 0, anim_time 1.863318, duration 1.000000 2729---------> DOING (horse): 45 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R45|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 2729, (horse) unbusy: anim 0, anim_time 1.939985, duration 1.000000 2730, (horse) unbusy: anim 0, anim_time 1.985818, duration 1.000000 2731, (horse) unbusy: anim 0, anim_time 2.084985, duration 1.000000 2733, (horse) unbusy: anim 0, anim_time 2.112485, duration 1.000000 2734, (horse) unbusy: anim 0, anim_time 2.173318, duration 1.000000 2735, (horse) unbusy: anim 0, anim_time 2.231651, duration 1.000000 2737, (horse) unbusy: anim 0, anim_time 2.359985, duration 1.000000 2738, (horse) unbusy: anim 0, anim_time 2.399985, duration 1.000000 2739, (horse) unbusy: anim 0, anim_time 2.519985, duration 1.000000 2741, (horse) unbusy: anim 0, anim_time 2.563318, duration 1.000000 2742, (horse) unbusy: anim 0, anim_time 2.616651, duration 1.000000 2743, (horse) unbusy: anim 0, anim_time 2.714985, duration 1.000000 2744, (horse) unbusy: anim 0, anim_time 2.781651, duration 1.000000 2746, (horse) unbusy: anim 0, anim_time 2.880818, duration 1.000000 2747, (horse) unbusy: anim 0, anim_time 2.976651, duration 1.000000 2747, horse out of wait 2748, (horse) unbusy: anim 0, anim_time 3.038318, duration 1.000000 2750, (horse) unbusy: anim 0, anim_time 3.134984, duration 1.000000 2751, (horse) unbusy: anim 0, anim_time 3.217484, duration 1.000000 2752, (horse) unbusy: anim 0, anim_time 3.269151, duration 1.000000 2754, (horse) unbusy: anim 0, anim_time 3.373318, duration 1.000000 2755, (horse) unbusy: anim 0, anim_time 3.466651, duration 1.000000 2756, (horse) unbusy: anim 0, anim_time 3.550818, duration 1.000000 2758, (horse) unbusy: anim 0, anim_time 3.654151, duration 1.000000 2759, (horse) unbusy: anim 0, anim_time 3.681651, duration 1.000000 2760, (horse) unbusy: anim 0, anim_time 3.799984, duration 1.000000 2762, (horse) unbusy: anim 0, anim_time 3.884984, duration 1.000000 2763, (horse) unbusy: anim 0, anim_time 4.069151, duration 1.000000 2764, (horse) unbusy: anim 0, anim_time 4.141652, duration 1.000000 2765, (horse) unbusy: anim 0, anim_time 4.259985, duration 1.000000 2766, (horse) unbusy: anim 0, anim_time 4.319985, duration 1.000000 2767, (horse) unbusy: anim 0, anim_time 4.379985, duration 1.000000 2768, (horse) unbusy: anim 0, anim_time 4.449985, duration 1.000000 2769, (horse) unbusy: anim 0, anim_time 4.530818, duration 1.000000 2770, (horse) unbusy: anim 0, anim_time 4.599985, duration 1.000000 2771, (horse) unbusy: anim 0, anim_time 4.655818, duration 1.000000 2772, (horse) unbusy: anim 0, anim_time 4.761652, duration 1.000000 2773, (horse) unbusy: anim 0, anim_time 4.899151, duration 1.000000 2774, (horse) unbusy: anim 0, anim_time 4.936651, duration 1.000000 2775, (horse) unbusy: anim 0, anim_time 5.034985, duration 1.000000 2776, (horse) unbusy: anim 0, anim_time 5.117485, duration 1.000000 2777, (horse) unbusy: anim 0, anim_time 5.183318, duration 1.000000 2778, (horse) unbusy: anim 0, anim_time 5.300818, duration 1.000000 2779, (horse) unbusy: anim 0, anim_time 5.372485, duration 1.000000 2780, (horse) unbusy: anim 0, anim_time 5.428318, duration 1.000000 2781, (horse) unbusy: anim 0, anim_time 5.535818, duration 1.000000 2782, (horse) unbusy: anim 0, anim_time 5.577485, duration 1.000000 2783, (horse) unbusy: anim 0, anim_time 5.633318, duration 1.000000 2783, horse out of wait 2784, (horse) unbusy: anim 0, anim_time 5.719151, duration 1.000000 2785, (horse) unbusy: anim 0, anim_time 5.816652, duration 1.000000 2787, (horse) unbusy: anim 0, anim_time 5.935819, duration 1.000000 2788, (horse) unbusy: anim 0, anim_time 5.993319, duration 1.000000 2789, (horse) unbusy: anim 0, anim_time 6.044152, duration 1.000000 2791, (horse) unbusy: anim 0, anim_time 6.138319, duration 1.000000 2792, (horse) unbusy: anim 0, anim_time 6.165819, duration 1.000000 2793, (horse) unbusy: anim 0, anim_time 6.229152, duration 1.000000 2794, (horse) unbusy: anim 0, anim_time 6.294985, duration 1.000000 2796, (horse) unbusy: anim 0, anim_time 6.374985, duration 1.000000 2797, (horse) unbusy: anim 0, anim_time 6.402485, duration 1.000000 2798, (horse) unbusy: anim 0, anim_time 6.460819, duration 1.000000 2799, (horse) unbusy: anim 0, anim_time 6.564152, duration 1.000000 2801, (horse) unbusy: anim 0, anim_time 6.617486, duration 1.000000 2802, (horse) unbusy: anim 0, anim_time 6.723319, duration 1.000000 2803, (horse) unbusy: anim 0, anim_time 6.829153, duration 1.000000 2804, (horse) unbusy: anim 0, anim_time 6.862486, duration 1.000000 2806, (horse) unbusy: anim 0, anim_time 6.979986, duration 1.000000 2807, (horse) unbusy: anim 0, anim_time 7.029152, duration 1.000000 2808, (horse) unbusy: anim 0, anim_time 7.134986, duration 1.000000 2810, (horse) unbusy: anim 0, anim_time 7.256653, duration 1.000000 2811, (horse) unbusy: anim 0, anim_time 7.299986, duration 1.000000 2812, (horse) unbusy: anim 0, anim_time 7.409153, duration 1.000000 2813, (horse) unbusy: anim 0, anim_time 7.436653, duration 1.000000 2814, (horse) unbusy: anim 0, anim_time 7.551653, duration 1.000000 2816, (horse) unbusy: anim 0, anim_time 7.630820, duration 1.000000 2817, (horse) unbusy: anim 0, anim_time 7.692487, duration 1.000000 2818, (horse) unbusy: anim 0, anim_time 7.779153, duration 1.000000 2819, (horse) unbusy: anim 0, anim_time 7.872487, duration 1.000000 2821, (horse) unbusy: anim 0, anim_time 7.957486, duration 1.000000 2822, (horse) unbusy: anim 0, anim_time 8.066652, duration 1.000000 2823, (horse) unbusy: anim 0, anim_time 8.094986, duration 1.000000 2825, (horse) unbusy: anim 0, anim_time 8.211653, duration 1.000000 2826, (horse) unbusy: anim 0, anim_time 8.284986, duration 1.000000 2828, (horse) unbusy: anim 0, anim_time 8.881653, duration 1.000000 2829, (horse) unbusy: anim 0, anim_time 8.914153, duration 1.000000 2830, (horse) unbusy: anim 0, anim_time 8.959153, duration 1.000000 2832, (horse) unbusy: anim 0, anim_time 9.071653, duration 1.000000 2833, (horse) unbusy: anim 0, anim_time 9.099154, duration 1.000000 2834, (horse) unbusy: anim 0, anim_time 9.214987, duration 1.000000 2836, (horse) unbusy: anim 0, anim_time 9.314987, duration 1.000000 2837, (horse) unbusy: anim 0, anim_time 9.382487, duration 1.000000 2838, (horse) unbusy: anim 0, anim_time 9.449154, duration 1.000000 2840, (horse) unbusy: anim 0, anim_time 9.556654, duration 1.000000 2841, (horse) unbusy: anim 0, anim_time 9.617488, duration 1.000000 2842, (horse) unbusy: anim 0, anim_time 9.683321, duration 1.000000 2844, (horse) unbusy: anim 0, anim_time 9.787488, duration 1.000000 2845, (horse) unbusy: anim 0, anim_time 9.871655, duration 1.000000 2847, (horse) unbusy: anim 0, anim_time 9.968321, duration 1.000000 2848, (horse) unbusy: anim 0, anim_time 10.070821, duration 1.000000 2849, (horse) unbusy: anim 0, anim_time 10.098321, duration 1.000000 2851, (horse) unbusy: anim 0, anim_time 10.219154, duration 1.000000 2852, (horse) unbusy: anim 0, anim_time 10.313321, duration 1.000000 2853, (horse) unbusy: anim 0, anim_time 10.344154, duration 1.000000 2855, (horse) unbusy: anim 0, anim_time 10.467487, duration 1.000000 2856, (horse) unbusy: anim 0, anim_time 10.521654, duration 1.000000 2858, (horse) unbusy: anim 0, anim_time 10.609987, duration 1.000000 2859, (horse) unbusy: anim 0, anim_time 10.706654, duration 1.000000 2861, (horse) unbusy: anim 0, anim_time 10.845820, duration 1.000000 2862, (horse) unbusy: anim 0, anim_time 10.873321, duration 1.000000 2863, (horse) unbusy: anim 0, anim_time 10.967487, duration 1.000000 2865, (horse) unbusy: anim 0, anim_time 11.068320, duration 1.000000 2867, (horse) unbusy: anim 0, anim_time 11.096654, duration 1.000000 2868, (horse) unbusy: anim 0, anim_time 11.215820, duration 1.000000 2868, horse out of wait 2870, (horse) unbusy: anim 0, anim_time 11.313320, duration 1.000000 2871, (horse) unbusy: anim 0, anim_time 11.345820, duration 1.000000 2873, (horse) unbusy: anim 0, anim_time 11.450821, duration 1.000000 2875, (horse) unbusy: anim 0, anim_time 11.553321, duration 1.000000 2877, (horse) unbusy: anim 0, anim_time 11.581655, duration 1.000000 2878, (horse) unbusy: anim 0, anim_time 11.651654, duration 1.000000 2880, (horse) unbusy: anim 0, anim_time 11.744154, duration 1.000000 2882, (horse) unbusy: anim 0, anim_time 11.839154, duration 1.000000 2884, (horse) unbusy: anim 0, anim_time 11.909154, duration 1.000000 2885, (horse) unbusy: anim 0, anim_time 12.005821, duration 1.000000 2887, (horse) unbusy: anim 0, anim_time 12.121655, duration 1.000000 2888, (horse) unbusy: anim 0, anim_time 12.156654, duration 1.000000 2890, (horse) unbusy: anim 0, anim_time 12.260821, duration 1.000000 2891, (horse) unbusy: anim 0, anim_time 12.339155, duration 1.000000 2893, (horse) unbusy: anim 0, anim_time 12.415822, duration 1.000000 2895, (horse) unbusy: anim 0, anim_time 12.516656, duration 1.000000 2896, (horse) unbusy: anim 0, anim_time 12.594155, duration 1.000000 2897, (horse) unbusy: anim 0, anim_time 12.652489, duration 1.000000 2899, (horse) unbusy: anim 0, anim_time 12.755821, duration 1.000000 2899, horse out of wait 2901, (horse) unbusy: anim 0, anim_time 12.829988, duration 1.000000 2902, (horse) unbusy: anim 0, anim_time 12.929155, duration 1.000000 2904, (horse) unbusy: anim 0, anim_time 13.009989, duration 1.000000 2906, (horse) unbusy: anim 0, anim_time 13.121655, duration 1.000000 2907, (horse) unbusy: anim 0, anim_time 13.163322, duration 1.000000 2909, (horse) unbusy: anim 0, anim_time 13.228322, duration 1.000000 2911, (horse) unbusy: anim 0, anim_time 13.313322, duration 1.000000 2912, (horse) unbusy: anim 0, anim_time 13.359989, duration 1.000000 2914, (horse) unbusy: anim 0, anim_time 13.498322, duration 1.000000 2915, (horse) unbusy: anim 0, anim_time 13.526656, duration 1.000000 2917, (horse) unbusy: anim 0, anim_time 13.627490, duration 1.000000 2918, (horse) unbusy: anim 0, anim_time 13.674990, duration 1.000000 2920, (horse) unbusy: anim 0, anim_time 13.779157, duration 1.000000 2922, (horse) unbusy: anim 0, anim_time 13.816657, duration 1.000000 2923, (horse) unbusy: anim 0, anim_time 13.894157, duration 1.000000 2924, (horse) unbusy: anim 0, anim_time 13.999990, duration 1.000000 2926, (horse) unbusy: anim 0, anim_time 14.092490, duration 1.000000 2926, horse out of wait 2927, (horse) unbusy: anim 0, anim_time 14.152491, duration 1.000000 2928. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 230, z speed -> 0.125000 2928, (horse) unbusy: anim 0, anim_time 14.260824, duration 1.000000 2930, (horse) unbusy: anim 0, anim_time 14.339991, duration 1.000000 2931, (horse) unbusy: anim 0, anim_time 14.401657, duration 1.000000 2932, (horse) unbusy: anim 0, anim_time 14.495824, duration 1.000000 2934, (horse) unbusy: anim 0, anim_time 14.590824, duration 1.000000 2935, (horse) unbusy: anim 0, anim_time 14.649991, duration 1.000000 2936, (horse) unbusy: anim 0, anim_time 14.746658, duration 1.000000 2936, horse out of wait 2937. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 180, z speed -> -0.333333 2938, (horse) unbusy: anim 0, anim_time 14.855824, duration 1.000000 2939, (horse) unbusy: anim 0, anim_time 14.891658, duration 1.000000 2940, (horse) unbusy: anim 0, anim_time 14.997491, duration 1.000000 2942, (horse) unbusy: anim 0, anim_time 15.087491, duration 1.000000 2943, (horse) unbusy: anim 0, anim_time 15.175824, duration 1.000000 2944, (horse) unbusy: anim 0, anim_time 15.278324, duration 1.000000 2945. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 180, z speed -> 0.333333 2945, (horse) unbusy: anim 0, anim_time 15.305824, duration 1.000000 2946, (horse) unbusy: anim 0, anim_time 15.374158, duration 1.000000 2947, (horse) unbusy: anim 0, anim_time 15.424992, duration 1.000000 2948, (horse) unbusy: anim 0, anim_time 15.522491, duration 1.000000 2949, (horse) unbusy: anim 0, anim_time 15.555825, duration 1.000000 2950, (horse) unbusy: anim 0, anim_time 15.640825, duration 1.000000 2951, (horse) unbusy: anim 0, anim_time 15.699159, duration 1.000000 2952, (horse) unbusy: anim 0, anim_time 15.789992, duration 1.000000 2952, horse out of wait 2953, (horse) unbusy: anim 0, anim_time 15.829159, duration 1.000000 2954, (horse) unbusy: anim 0, anim_time 15.899992, duration 1.000000 2955, (horse) unbusy: anim 0, anim_time 15.994992, duration 1.000000 2956, (horse) unbusy: anim 0, anim_time 16.104158, duration 1.000000 2957, (horse) unbusy: anim 0, anim_time 16.165825, duration 1.000000 2958, (horse) unbusy: anim 0, anim_time 16.261660, duration 1.000000 2959, (horse) unbusy: anim 0, anim_time 16.341660, duration 1.000000 2960, (horse) unbusy: anim 0, anim_time 16.389994, duration 1.000000 2962, (horse) unbusy: anim 0, anim_time 16.501659, duration 1.000000 2963, (horse) unbusy: anim 0, anim_time 16.581659, duration 1.000000 2964, (horse) unbusy: anim 0, anim_time 16.676661, duration 1.000000 2966, (horse) unbusy: anim 0, anim_time 16.779993, duration 1.000000 2967, (horse) unbusy: anim 0, anim_time 16.808327, duration 1.000000 2968, (horse) unbusy: anim 0, anim_time 16.914160, duration 1.000000 2969, (horse) unbusy: anim 0, anim_time 17.021660, duration 1.000000 2971, (horse) unbusy: anim 0, anim_time 17.107492, duration 1.000000 2972, (horse) unbusy: anim 0, anim_time 17.219992, duration 1.000000 2973, (horse) unbusy: anim 0, anim_time 17.247492, duration 1.000000 2974, (horse) unbusy: anim 0, anim_time 17.340826, duration 1.000000 2976, (horse) unbusy: anim 0, anim_time 17.454992, duration 1.000000 2977, (horse) unbusy: anim 0, anim_time 17.509993, duration 1.000000 2978, (horse) unbusy: anim 0, anim_time 17.569992, duration 1.000000 2980, (horse) unbusy: anim 0, anim_time 17.674158, duration 1.000000 2981, (horse) unbusy: anim 0, anim_time 17.796658, duration 1.000000 2982, (horse) unbusy: anim 0, anim_time 17.919157, duration 1.000000 2983, (horse) unbusy: anim 0, anim_time 18.006657, duration 1.000000 2984, (horse) unbusy: anim 0, anim_time 18.125824, duration 1.000000 2985, (horse) unbusy: anim 0, anim_time 18.174158, duration 1.000000 2986, (horse) unbusy: anim 0, anim_time 18.288324, duration 1.000000 2987, (horse) unbusy: anim 0, anim_time 18.315825, duration 1.000000 2988, (horse) unbusy: anim 0, anim_time 18.412493, duration 1.000000 2989, (horse) unbusy: anim 0, anim_time 18.511660, duration 1.000000 2990, (horse) unbusy: anim 0, anim_time 18.539160, duration 1.000000 2991, (horse) unbusy: anim 0, anim_time 18.601660, 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30.800840, duration 1.000000 3145, (horse) unbusy: anim 0, anim_time 30.835840, duration 1.000000 3146, (horse) unbusy: anim 0, anim_time 30.946672, duration 1.000000 3147, (horse) unbusy: anim 0, anim_time 31.011673, duration 1.000000 3148, (horse) unbusy: anim 0, anim_time 31.070005, duration 1.000000 3149, (horse) unbusy: anim 0, anim_time 31.186672, duration 1.000000 3150, (horse) unbusy: anim 0, anim_time 31.271671, duration 1.000000 3151, (horse) unbusy: anim 0, anim_time 31.317505, duration 1.000000 3152, (horse) unbusy: anim 0, anim_time 31.410839, duration 1.000000 3153, (horse) unbusy: anim 0, anim_time 31.504173, duration 1.000000 3154, (horse) unbusy: anim 0, anim_time 31.557507, duration 1.000000 3155, (horse) unbusy: anim 0, anim_time 31.630840, duration 1.000000 3156, (horse) unbusy: anim 0, anim_time 31.731674, duration 1.000000 3157, (horse) unbusy: anim 0, anim_time 31.760841, duration 1.000000 3158, (horse) unbusy: anim 0, anim_time 31.871674, duration 1.000000 3159, (horse) unbusy: anim 0, anim_time 31.979174, duration 1.000000 3160, (horse) unbusy: anim 0, anim_time 32.007507, duration 1.000000 3161, (horse) unbusy: anim 0, anim_time 32.107506, duration 1.000000 3163, (horse) unbusy: anim 0, anim_time 32.216675, duration 1.000000 3164, (horse) unbusy: anim 0, anim_time 32.245007, duration 1.000000 3165, (horse) unbusy: anim 0, anim_time 32.315006, duration 1.000000 3166, (horse) unbusy: anim 0, anim_time 32.370007, duration 1.000000 3167, (horse) unbusy: anim 0, anim_time 32.469173, duration 1.000000 3168, (horse) unbusy: anim 0, anim_time 32.496674, duration 1.000000 3169, (horse) unbusy: anim 0, anim_time 32.608341, duration 1.000000 3170, (horse) unbusy: anim 0, anim_time 32.714176, duration 1.000000 3171, (horse) unbusy: anim 0, anim_time 32.778339, duration 1.000000 3172, (horse) unbusy: anim 0, anim_time 32.923340, duration 1.000000 3173, (horse) unbusy: anim 0, anim_time 33.006676, duration 1.000000 3174, (horse) unbusy: anim 0, anim_time 33.054176, duration 1.000000 3175, (horse) unbusy: anim 0, anim_time 33.107510, duration 1.000000 3176, (horse) unbusy: anim 0, anim_time 33.221676, duration 1.000000 3177, (horse) unbusy: anim 0, anim_time 33.263344, duration 1.000000 3178, (horse) unbusy: anim 0, anim_time 33.290844, duration 1.000000 3179, (horse) unbusy: anim 0, anim_time 33.335842, duration 1.000000 3180, (horse) unbusy: anim 0, anim_time 33.410007, duration 1.000000 3181, (horse) unbusy: anim 0, anim_time 33.509174, duration 1.000000 3182, (horse) unbusy: anim 0, anim_time 33.564175, duration 1.000000 3183, (horse) unbusy: anim 0, anim_time 33.617508, duration 1.000000 3184, (horse) unbusy: anim 0, anim_time 33.720840, duration 1.000000 3185, (horse) unbusy: anim 0, anim_time 33.754173, duration 1.000000 3186, (horse) unbusy: anim 0, anim_time 33.842506, duration 1.000000 3187, (horse) unbusy: anim 0, anim_time 33.938343, duration 1.000000 3188, (horse) unbusy: anim 0, anim_time 33.993343, duration 1.000000 3189, (horse) unbusy: anim 0, anim_time 34.093342, duration 1.000000 3190, (horse) unbusy: anim 0, anim_time 34.192509, duration 1.000000 3191, (horse) unbusy: anim 0, anim_time 34.233341, duration 1.000000 3192, (horse) unbusy: anim 0, anim_time 34.344173, duration 1.000000 3193, (horse) unbusy: anim 0, anim_time 34.438339, duration 1.000000 3194, (horse) unbusy: anim 0, anim_time 34.525837, duration 1.000000 3195, (horse) unbusy: anim 0, anim_time 34.578339, duration 1.000000 3196, (horse) unbusy: anim 0, anim_time 34.680004, duration 1.000000 3197, (horse) unbusy: anim 0, anim_time 34.760838, duration 1.000000 3198, (horse) unbusy: anim 0, anim_time 34.855003, duration 1.000000 3199, (horse) unbusy: anim 0, anim_time 34.980003, duration 1.000000 3200, (horse) unbusy: anim 0, anim_time 35.007504, duration 1.000000 3201, (horse) unbusy: anim 0, anim_time 35.120003, duration 1.000000 3202, (horse) unbusy: anim 0, anim_time 35.215000, duration 1.000000 3203, (horse) unbusy: anim 0, anim_time 35.248333, duration 1.000000 3204, (horse) unbusy: anim 0, anim_time 35.329998, duration 1.000000 3205, (horse) unbusy: anim 0, anim_time 35.440830, duration 1.000000 3206, (horse) unbusy: anim 0, anim_time 35.470829, duration 1.000000 3207, (horse) unbusy: anim 0, anim_time 35.589996, duration 1.000000 3208, (horse) unbusy: anim 0, anim_time 35.691662, duration 1.000000 3209, (horse) unbusy: anim 0, anim_time 35.787495, duration 1.000000 3210, (horse) unbusy: anim 0, anim_time 35.814995, duration 1.000000 3211---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3211, (horse) unbusy: anim 0, anim_time 35.878326, duration 1.000000 3211, Horse waits for Greypal ‘{FD} 3212, (horse) unbusy: anim 0, anim_time 35.979160, duration 1.000000 3212, Horse waits for Greypal ‘{FD} 3213, (horse) unbusy: anim 0, anim_time 36.049160, duration 1.000000 3213, Horse waits for Greypal ‘{FD} 3214, (horse) unbusy: anim 0, anim_time 36.123325, duration 1.000000 3214, Horse waits for Greypal ‘{FD} 3215, (horse) unbusy: anim 0, anim_time 36.246658, duration 1.000000 3215, Horse waits for Greypal ‘{FD} 3216, (horse) unbusy: anim 0, anim_time 36.302490, duration 1.000000 3216, Horse waits for Greypal ‘{FD} 3217, (horse) unbusy: anim 0, anim_time 36.410824, duration 1.000000 3217, Horse waits for Greypal ‘{FD} 3218, (horse) unbusy: anim 0, anim_time 36.536655, duration 1.000000 3218, Horse waits for Greypal ‘{FD} 3219, (horse) unbusy: anim 0, anim_time 36.566654, duration 1.000000 3219, Horse waits for Greypal ‘{FD} 3220, (horse) unbusy: anim 0, anim_time 36.651653, duration 1.000000 3220, Horse waits for Greypal ‘{FD} 3221, unbusy: anim 2654, anim_time 0.794960, duration 0.760000 3221, Greypal ‘{FD} stops Horse 3221, horse out of wait 3222---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27|M27|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3225---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27|M26|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3229---------> DOING: 26 ----------- Actor Greypal ‘{FD} queue: -->M26|M26|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26| 0| 0| 0| 0| 0| 0| 0| 0| 3233---------> DOING: 26 ----------- Actor Greypal ‘{FD} queue: -->M26|M26|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27| 0| 0| 0| 0| 0| 0| 0| 3237---------> DOING: 26 ----------- Actor Greypal ‘{FD} queue: -->M26|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27| 0| 0| 0| 0| 0| 0| 0| 3240---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27| 0| 0| 0| 0| 0| 0| 0| 3352---------> DOING: 38 ----------- Actor Greypal ‘{FD} queue: -->R38| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27|R38| 0| 0| 0| 0| 0| 0| 3352, unbusy: anim 2950, anim_time 10.849998, duration 1.960000 3352, Greypal ‘{FD} stops Horse 3353---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27|R38|256| 0| 0| 0| 0| 0| 3353, enter aim 0 3353, hack! 3364, unbusy: anim 2653, anim_time 0.831440, duration 0.760000 3364, Greypal ‘{FD} stops Horse 3365---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M27|M27|M26|M26|M26|M27|R38|256| 0| 0| 0| 0| 0| 3365, enter aim 1 3371, unbusy: anim 2655, anim_time 0.050160, duration 0.040000 3371, Greypal ‘{FD} stops Horse 3371, horse out of wait 3372---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M27|M27|M26|M26|M26|M27|R38|256|256| 0| 0| 0| 0| 0| 3372, enter reload 3385, unbusy: anim 2656, anim_time 0.779760, duration 0.760000 3385, Greypal ‘{FD} stops Horse 3385, horse out of wait 3386---------> DOING (horse): 27 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M27|M27|M26|M26|M26|M27|R38|256|256| 0| 0| 0| 0| 0| 0| 3390---------> DOING (horse): 27 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M27|M26|M26|M26|M27|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 3395---------> DOING (horse): 26 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M26|M26|M26|M27|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 3399---------> DOING (horse): 26 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M26|M26|M27|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3403---------> DOING (horse): 26 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M26|M27|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3407---------> DOING (horse): 27 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M27|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3412---------> DOING (horse): 38 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3412, (horse) unbusy: anim 0, anim_time 1.851409, duration 1.000000 3414, (horse) unbusy: anim 0, anim_time 1.896586, duration 1.000000 3415, (horse) unbusy: anim 0, anim_time 2.028188, duration 1.000000 3416, (horse) unbusy: anim 0, anim_time 2.099881, duration 1.000000 3418, (horse) unbusy: anim 0, anim_time 2.185325, duration 1.000000 3419, (horse) unbusy: anim 0, anim_time 2.294338, duration 1.000000 3420, (horse) unbusy: anim 0, anim_time 2.395495, duration 1.000000 3422, (horse) unbusy: anim 0, anim_time 2.461296, duration 1.000000 3423, (horse) unbusy: anim 0, anim_time 2.573256, duration 1.000000 3424, (horse) unbusy: anim 0, anim_time 2.689145, duration 1.000000 3426, (horse) unbusy: anim 0, anim_time 2.751017, duration 1.000000 3427, (horse) unbusy: anim 0, anim_time 2.871816, duration 1.000000 3428, (horse) unbusy: anim 0, anim_time 2.973955, duration 1.000000 3430, (horse) unbusy: anim 0, anim_time 3.037792, duration 1.000000 3431, (horse) unbusy: anim 0, anim_time 3.152698, duration 1.000000 3432, (horse) unbusy: anim 0, anim_time 3.238141, duration 1.000000 3434, (horse) unbusy: anim 0, anim_time 3.324566, duration 1.000000 3434, horse out of wait 3435, (horse) unbusy: anim 0, anim_time 3.444383, duration 1.000000 3436, (horse) unbusy: anim 0, anim_time 3.476793, duration 1.000000 3437, (horse) unbusy: anim 0, anim_time 3.541611, duration 1.000000 3439, (horse) unbusy: anim 0, anim_time 4.375419, duration 1.000000 3440, (horse) unbusy: anim 0, anim_time 4.425507, duration 1.000000 3441, (horse) unbusy: anim 0, anim_time 4.490325, duration 1.000000 3443, (horse) unbusy: anim 0, anim_time 4.857633, duration 1.000000 3444, (horse) unbusy: anim 0, anim_time 4.969593, duration 1.000000 3446, (horse) unbusy: anim 0, anim_time 5.062893, duration 1.000000 3447, (horse) unbusy: anim 0, anim_time 5.142444, duration 1.000000 3449, (horse) unbusy: anim 0, anim_time 5.260297, duration 1.000000 3450, (horse) unbusy: anim 0, anim_time 5.359489, duration 1.000000 3451, (horse) unbusy: anim 0, anim_time 5.470467, duration 1.000000 3453, (horse) unbusy: anim 0, anim_time 5.539215, duration 1.000000 3454, (horse) unbusy: anim 0, anim_time 5.645282, duration 1.000000 3455, (horse) unbusy: anim 0, anim_time 5.744475, duration 1.000000 3457, (horse) unbusy: anim 0, anim_time 5.850543, duration 1.000000 3458, (horse) unbusy: anim 0, anim_time 5.954646, duration 1.000000 3459, (horse) unbusy: anim 0, anim_time 6.008661, duration 1.000000 3461, (horse) unbusy: anim 0, anim_time 6.146156, duration 1.000000 3461, horse out of wait 3462, (horse) unbusy: anim 0, anim_time 6.258116, duration 1.000000 3463. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 243, z speed -> -0.125000 3463, (horse) unbusy: anim 0, anim_time 6.373022, duration 1.000000 3465, (horse) unbusy: anim 0, anim_time 6.491857, duration 1.000000 3466, (horse) unbusy: anim 0, anim_time 6.565515, duration 1.000000 3468, (horse) unbusy: anim 0, anim_time 6.765864, duration 1.000000 3469, (horse) unbusy: anim 0, anim_time 6.798274, duration 1.000000 3470, (horse) unbusy: anim 0, anim_time 6.916126, duration 1.000000 3470, horse out of wait 3471. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 180, z speed -> -0.333333 3471, (horse) unbusy: anim 0, anim_time 6.965231, duration 1.000000 3472, (horse) unbusy: anim 0, anim_time 7.087013, duration 1.000000 3473, (horse) unbusy: anim 0, anim_time 7.179331, duration 1.000000 3475, (horse) unbusy: anim 0, anim_time 7.289327, duration 1.000000 3476, (horse) unbusy: anim 0, anim_time 7.404233, duration 1.000000 3477, (horse) unbusy: anim 0, anim_time 7.444499, duration 1.000000 3479, (horse) unbusy: anim 0, anim_time 7.568245, duration 1.000000 3480. RESULT FOR ACTOR Finja ‘{FD} (rotating: 1): time left -> 180, z speed -> 0.333333 3480, (horse) unbusy: anim 0, anim_time 7.679223, duration 1.000000 3481, (horse) unbusy: anim 0, anim_time 7.805914, duration 1.000000 3482, (horse) unbusy: anim 0, anim_time 7.854038, duration 1.000000 3484, (horse) unbusy: anim 0, anim_time 7.966980, duration 1.000000 3485, (horse) unbusy: anim 0, anim_time 8.027870, duration 1.000000 3486, (horse) unbusy: anim 0, anim_time 8.136884, duration 1.000000 3488, (horse) unbusy: anim 0, anim_time 8.230184, duration 1.000000 3489, (horse) unbusy: anim 0, anim_time 8.323483, duration 1.000000 3490, (horse) unbusy: anim 0, anim_time 8.429551, duration 1.000000 3491, (horse) unbusy: anim 0, anim_time 8.485531, duration 1.000000 3492, (horse) unbusy: anim 0, anim_time 8.603383, duration 1.000000 3494, (horse) unbusy: anim 0, anim_time 8.648560, duration 1.000000 3495, (horse) unbusy: anim 0, anim_time 8.760520, duration 1.000000 3496, (horse) unbusy: anim 0, anim_time 8.811589, duration 1.000000 3497, (horse) unbusy: anim 0, anim_time 8.926496, duration 1.000000 3499, (horse) unbusy: anim 0, anim_time 9.044349, duration 1.000000 3500, (horse) unbusy: anim 0, anim_time 9.139613, duration 1.000000 3501, (horse) unbusy: anim 0, anim_time 9.204432, duration 1.000000 3502, (horse) unbusy: anim 0, anim_time 9.325231, duration 1.000000 3503, (horse) unbusy: anim 0, anim_time 9.454869, duration 1.000000 3504, (horse) unbusy: anim 0, anim_time 9.517724, duration 1.000000 3505, (horse) unbusy: anim 0, anim_time 9.655219, duration 1.000000 3506, (horse) unbusy: anim 0, anim_time 9.697450, duration 1.000000 3507, (horse) unbusy: anim 0, anim_time 9.822177, duration 1.000000 3508, (horse) unbusy: anim 0, anim_time 9.939048, duration 1.000000 3509, (horse) unbusy: anim 0, anim_time 9.978332, duration 1.000000 3510, (horse) unbusy: anim 0, anim_time 10.113862, duration 1.000000 3511, (horse) unbusy: anim 0, anim_time 10.246446, duration 1.000000 3512, (horse) unbusy: anim 0, anim_time 10.316175, duration 1.000000 3513, (horse) unbusy: anim 0, anim_time 10.395726, duration 1.000000 3514, (horse) unbusy: anim 0, anim_time 10.508669, duration 1.000000 3515, (horse) unbusy: anim 0, anim_time 10.612772, duration 1.000000 3516, (horse) unbusy: anim 0, anim_time 10.674644, duration 1.000000 3517, (horse) unbusy: anim 0, anim_time 10.792497, duration 1.000000 3518, (horse) unbusy: anim 0, anim_time 10.903475, duration 1.000000 3519, (horse) unbusy: anim 0, anim_time 10.990882, duration 1.000000 3520, (horse) unbusy: anim 0, anim_time 11.644964, duration 1.000000 3521, (horse) unbusy: anim 0, anim_time 11.678356, duration 1.000000 3522, (horse) unbusy: anim 0, anim_time 11.802102, duration 1.000000 3523, (horse) unbusy: anim 0, anim_time 11.938615, duration 1.000000 3524, (horse) unbusy: anim 0, anim_time 11.989684, duration 1.000000 3525, (horse) unbusy: anim 0, anim_time 12.051557, duration 1.000000 3526, (horse) unbusy: anim 0, anim_time 12.171373, duration 1.000000 3527, (horse) unbusy: anim 0, anim_time 12.244049, duration 1.000000 3528, (horse) unbusy: anim 0, anim_time 12.284315, duration 1.000000 3529, (horse) unbusy: anim 0, anim_time 12.434578, duration 1.000000 3530, (horse) unbusy: anim 0, anim_time 12.535735, duration 1.000000 3531, (horse) unbusy: anim 0, anim_time 12.652605, duration 1.000000 3532, (horse) unbusy: anim 0, anim_time 12.771440, duration 1.000000 3533, (horse) unbusy: anim 0, anim_time 12.887328, duration 1.000000 3534, (horse) unbusy: anim 0, anim_time 12.956076, duration 1.000000 3535, (horse) unbusy: anim 0, anim_time 13.070982, duration 1.000000 3536, (horse) unbusy: anim 0, anim_time 13.159371, duration 1.000000 3537, (horse) unbusy: anim 0, anim_time 13.226154, duration 1.000000 3538, (horse) unbusy: anim 0, anim_time 13.355792, duration 1.000000 3539, (horse) unbusy: anim 0, anim_time 13.397040, duration 1.000000 3540, (horse) unbusy: anim 0, anim_time 13.458913, duration 1.000000 3541, (horse) unbusy: anim 0, anim_time 13.564980, duration 1.000000 3542, (horse) unbusy: anim 0, anim_time 13.670065, duration 1.000000 3543, (horse) unbusy: anim 0, anim_time 13.726045, duration 1.000000 3544, (horse) unbusy: anim 0, anim_time 13.793810, duration 1.000000 3545, (horse) unbusy: anim 0, anim_time 13.861575, duration 1.000000 3546, (horse) unbusy: anim 0, anim_time 13.955857, duration 1.000000 3547, (horse) unbusy: anim 0, anim_time 14.070764, duration 1.000000 3549, (horse) unbusy: anim 0, anim_time 14.202366, duration 1.000000 3550, (horse) unbusy: anim 0, anim_time 14.234776, duration 1.000000 3551, (horse) unbusy: anim 0, anim_time 14.380127, duration 1.000000 3553, (horse) unbusy: anim 0, anim_time 14.491105, duration 1.000000 3554, (horse) unbusy: anim 0, anim_time 14.591280, duration 1.000000 3555, (horse) unbusy: anim 0, anim_time 14.741542, duration 1.000000 3557, (horse) unbusy: anim 0, anim_time 14.819128, duration 1.000000 3558, (horse) unbusy: anim 0, anim_time 14.919303, duration 1.000000 3559, (horse) unbusy: anim 0, anim_time 15.048941, duration 1.000000 3560---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3561, (horse) unbusy: anim 0, anim_time 15.146170, duration 1.000000 3561, Horse waits for Greypal ‘{FD} 3562, (horse) unbusy: anim 0, anim_time 15.203132, duration 1.000000 3562, Horse waits for Greypal ‘{FD} 3563, (horse) unbusy: anim 0, anim_time 15.289557, duration 1.000000 3563, Horse waits for Greypal ‘{FD} 3564, (horse) unbusy: anim 0, anim_time 15.406427, duration 1.000000 3564, Horse waits for Greypal ‘{FD} 3566, (horse) unbusy: anim 0, anim_time 15.522316, duration 1.000000 3566, Horse waits for Greypal ‘{FD} 3567, (horse) unbusy: anim 0, anim_time 15.586153, duration 1.000000 3567, Horse waits for Greypal ‘{FD} 3568, (horse) unbusy: anim 0, anim_time 15.718738, duration 1.000000 3568, Horse waits for Greypal ‘{FD} 3570, (horse) unbusy: anim 0, anim_time 15.817930, duration 1.000000 3570, Horse waits for Greypal ‘{FD} 3571, (horse) unbusy: anim 0, anim_time 15.863107, duration 1.000000 3571, Horse waits for Greypal ‘{FD} 3572, (horse) unbusy: anim 0, anim_time 16.000601, duration 1.000000 3572, Horse waits for Greypal ‘{FD} 3573, (horse) unbusy: anim 0, anim_time 16.033993, duration 1.000000 3573, Horse waits for Greypal ‘{FD} 3575, (horse) unbusy: anim 0, anim_time 16.079170, duration 1.000000 3575, Horse waits for Greypal ‘{FD} 3576, unbusy: anim 2654, anim_time 0.775200, duration 0.760000 3576, Greypal ‘{FD} stops Horse 3576, horse out of wait 3577---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3581---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 3586---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 3591---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20| 0| 0| 0| 0| 0| 0| 0| 3595---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M20|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27| 0| 0| 0| 0| 0| 0| 3599---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27| 0| 0| 0| 0| 0| 0| 3603---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27| 0| 0| 0| 0| 0| 0| 3844, horse out of wait 3863, horse out of wait 3940---------> DOING: 41 ----------- Actor Greypal ‘{FD} queue: -->R41|52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27|R41|256| 0| 0| 0| 0| 3940, unbusy: anim 2950, anim_time 30.289017, duration 1.960000 3940, Greypal ‘{FD} stops Horse 3941---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27|R41|256| 0| 0| 0| 0| 3941, enter aim 0 3941, hack! 3952, unbusy: anim 2653, anim_time 0.823080, duration 0.760000 3952, Greypal ‘{FD} stops Horse 3952, horse out of wait 3953---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27|R41|256| 0| 0| 0| 0| 3953, enter aim 1 3958, Greypal ‘{FD} is no more busy due to missiles_rotate_actor_bones!! Setting the horse free... 3977, horse out of wait 4013---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M20|M20|M20|M20|M20|M20|M27|R41|256|256| 0| 0| 0| 4022, unbusy: anim 2654, anim_time 0.844360, duration 0.760000 4022, Greypal ‘{FD} stops Horse 4022, horse out of wait 4023---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23| 0| 0| 4027---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4030---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4034---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4086---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4090---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4095---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4099---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4103---------> DOING: 26 ----------- Actor Greypal ‘{FD} queue: -->M26|M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4108---------> DOING: 27 ----------- Actor Greypal ‘{FD} queue: -->M27| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4227, horse out of wait 4287---------> DOING: 42 ----------- Actor Greypal ‘{FD} queue: -->R42| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4287, unbusy: anim 2950, anim_time 16.682003, duration 1.960000 4287, Greypal ‘{FD} stops Horse 4300, horse out of wait 4316---------> DOING: 42 ----------- Actor Greypal ‘{FD} queue: -->R42| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4316, unbusy: anim 2950, anim_time 18.732012, duration 1.960000 4316, Greypal ‘{FD} stops Horse 4418---------> DOING: 43 ----------- Actor Greypal ‘{FD} queue: -->R43|52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4418, unbusy: anim 2950, anim_time 26.537046, duration 1.960000 4418, Greypal ‘{FD} stops Horse 4419---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4419, enter aim 0 4419, hack! 4439, unbusy: anim 2653, anim_time 0.793440, duration 0.760000 4439, Greypal ‘{FD} stops Horse 4440---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4440, enter aim 1 4447, Greypal ‘{FD} is no more busy due to missiles_rotate_actor_bones!! Setting the horse free... 4448, horse out of wait 4449---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 4449, enter reload 4464, unbusy: anim 2656, anim_time 0.821560, duration 0.760000 4464, Greypal ‘{FD} stops Horse 4464, horse out of wait 4465---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23| 0| 0| 4467---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23|256| 0| 0| 4469---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: -->R44|IC18| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23|256|R44| 0| 4475---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: -->R44|IC18| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M20|M20|M27|R41|256|256|M23|M23|M23|256|R44| 0| 0| 4480---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: -->R44|IC18| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M20|M27|R41|256|256|M23|M23|M23|256|R44| 0| 0| 0| 4484---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: -->R44|IC18|63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M20|M27|R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 4487, unbusy: anim 2654, anim_time 0.827640, duration 0.760000 4487, Greypal ‘{FD} stops Horse 4488---------> DOING: 44 ----------- Actor Greypal ‘{FD} queue: -->R44|IC18|63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M27|R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 0| 4488---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: -->IC18|63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M27|R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 0| 4489, unbusy: anim 2654, anim_time 0.920360, duration 0.760000 4489, Greypal ‘{FD} stops Horse 4490---------> DOING: 18 ----------- Actor Greypal ‘{FD} queue: -->IC18|63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M27|R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 0| 0| 4490. RESULT FOR ACTOR Greypal ‘{FD} (rotating: 1): time left -> 294, z speed -> 0.125000 4490---------> DOING (horse): 27 --- Actor Greypal ‘{FD} queue: -->63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M27|R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 0| 0| 4494, (horse) unbusy: anim 28, anim_time 0.330969, duration 0.320000 4494, Horse waits for Greypal ‘{FD} 4495---------> DOING (horse): 41 --- Actor Greypal ‘{FD} queue: -->63| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R41|256|256|M23|M23|M23|256|R44|63| 0| 0| 0| 0| 0| 0| 4495, (horse) unbusy: anim 28, anim_time 0.440965, duration 0.320000 4495, Horse waits for Greypal ‘{FD} 4496, unbusy: anim 12, anim_time 0.346240, duration 0.320000 4496, horse out of wait 4497---------> DOING: 63 ----------- Actor Greypal ‘{FD} queue: -->63|LC19|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M23|M23|M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 4497. RESULT FOR ACTOR Greypal ‘{FD} (rotating: 1): time left -> 180, z speed -> -0.333333 4503, unbusy: anim 2673, anim_time 0.322560, duration 0.320000 4503, Greypal ‘{FD} stops Horse 4504---------> DOING: 19 ----------- Actor Greypal ‘{FD} queue: -->LC19|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M23|M23|M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 4504. RESULT FOR ACTOR Greypal ‘{FD} (rotating: 1): time left -> 180, z speed -> 0.333333 4511, unbusy: anim 13, anim_time 0.357120, duration 0.320000 4511, horse out of wait 4512---------> DOING: 26 ----------- Actor Greypal ‘{FD} queue: -->M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23|M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 0| 4512---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23|M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 0| 4517---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 0| 0| 4523---------> DOING (horse): 23 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M23|256|R44|63|256|M26| 0| 0| 0| 0| 0| 0| 0| 0| 0| 4874---------> DOING: 39 ----------- Actor Greypal ‘{FD} queue: -->R39|52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|R44|63|256|M26|R39|256| 0| 0| 0| 0| 0| 0| 0| 0| 4874, unbusy: anim 2950, anim_time 26.840101, duration 1.960000 4874, Greypal ‘{FD} stops Horse 4875---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|R44|63|256|M26|R39|256| 0| 0| 0| 0| 0| 0| 0| 0| 4875, enter aim 0 4875, hack! 4887, unbusy: anim 2653, anim_time 0.770640, duration 0.760000 4887, Greypal ‘{FD} stops Horse 4888---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|R44|63|256|M26|R39|256| 0| 0| 0| 0| 0| 0| 0| 0| 4888, enter aim 1 4896, Greypal ‘{FD} is no more busy due to missiles_rotate_actor_bones!! Setting the horse free... 4930---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|R44|63|256|M26|R39|256|256| 0| 0| 0| 0| 0| 0| 0| 4944, unbusy: anim 2654, anim_time 0.847400, duration 0.760000 4944, Greypal ‘{FD} stops Horse 4944, horse out of wait 4945---------> DOING: 21 ----------- Actor Greypal ‘{FD} queue: -->M21|M21|M21|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R44|63|256|M26|R39|256|256|M21|M21|M21|M20| 0| 0| 0| 0| 4945---------> DOING (horse): 44 --- Actor Greypal ‘{FD} queue: -->M21|M21|M20| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R44|63|256|M26|R39|256|256|M21|M21|M21|M20| 0| 0| 0| 0| 4946, (horse) unbusy: anim 6, anim_time 5.775000, duration 1.560000 4946, Horse waits for Greypal ‘{FD} 4948, (horse) unbusy: anim 6, anim_time 5.953000, duration 1.560000 4948, Horse waits for Greypal ‘{FD} 4949, (horse) unbusy: anim 6, anim_time 5.986000, duration 1.560000 4949, Horse waits for Greypal ‘{FD} 4950---------> DOING: 21 ----------- Actor Greypal ‘{FD} queue: -->M21|M21|M20|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->63|256|M26|R39|256|256|M21|M21|M21|M20|M24| 0| 0| 0| 0| 4951, (horse) unbusy: anim 6, anim_time 6.100999, duration 1.560000 4951, Horse waits for Greypal ‘{FD} 4953, (horse) unbusy: anim 6, anim_time 6.162999, duration 1.560000 4953, Horse waits for Greypal ‘{FD} 4955, (horse) unbusy: anim 6, anim_time 6.286999, duration 1.560000 4955, Horse waits for Greypal ‘{FD} 4956, (horse) unbusy: anim 6, anim_time 6.319999, duration 1.560000 4956, Horse waits for Greypal ‘{FD} 4957---------> DOING: 21 ----------- Actor Greypal ‘{FD} queue: -->M21|M20|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->63|256|M26|R39|256|256|M21|M21|M21|M20|M24|M24| 0| 0| 0| 4958, (horse) unbusy: anim 6, anim_time 6.386999, duration 1.560000 4958, Horse waits for Greypal ‘{FD} 4960, (horse) unbusy: anim 6, anim_time 6.518999, duration 1.560000 4960, Horse waits for Greypal ‘{FD} 4961, (horse) unbusy: anim 6, anim_time 6.574999, duration 1.560000 4962---------> DOING: 20 ----------- Actor Greypal ‘{FD} queue: -->M20|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->63|256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24| 0| 0| 4962---------> DOING (horse): 63 --- Actor Greypal ‘{FD} queue: -->M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->63|256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24| 0| 0| 4968---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24| 0| 0| 4971, (horse) unbusy: anim 23, anim_time 0.592480, duration 0.560000 4973---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M24| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 4974, (horse) unbusy: anim 23, anim_time 0.744800, duration 0.560000 4975, (horse) unbusy: anim 23, anim_time 0.787360, duration 0.560000 4977, (horse) unbusy: anim 23, anim_time 0.882560, duration 0.560000 4979---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 4980, (horse) unbusy: anim 23, anim_time 1.025920, duration 0.560000 4981, (horse) unbusy: anim 23, anim_time 1.078560, duration 0.560000 4982, (horse) unbusy: anim 23, anim_time 1.124480, duration 0.560000 4984, (horse) unbusy: anim 23, anim_time 1.224160, duration 0.560000 4985---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 4987, (horse) unbusy: anim 23, anim_time 1.338400, duration 0.560000 4988, (horse) unbusy: anim 23, anim_time 1.456000, duration 0.560000 4991, (horse) unbusy: anim 23, anim_time 1.565760, duration 0.560000 4992---------> DOING: 24 ----------- Actor Greypal ‘{FD} queue: -->M24|M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 4994, (horse) unbusy: anim 23, anim_time 1.709120, duration 0.560000 4995, (horse) unbusy: anim 23, anim_time 1.805440, duration 0.560000 4998, (horse) unbusy: anim 23, anim_time 1.942080, duration 0.560000 4999---------> DOING: 25 ----------- Actor Greypal ‘{FD} queue: -->M25| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 5001, (horse) unbusy: anim 23, anim_time 2.007040, duration 0.560000 5002, (horse) unbusy: anim 23, anim_time 2.116800, duration 0.560000 5003, (horse) unbusy: anim 23, anim_time 2.253440, duration 0.560000 5005, (horse) unbusy: anim 23, anim_time 2.383360, duration 0.560000 5007, (horse) unbusy: anim 23, anim_time 2.493120, duration 0.560000 5007, Horse waits for Greypal ‘{FD} 5008, (horse) unbusy: anim 23, anim_time 2.558080, duration 0.560000 5008, Horse waits for Greypal ‘{FD} 5009, (horse) unbusy: anim 23, anim_time 2.680160, duration 0.560000 5009, Horse waits for Greypal ‘{FD} 5010, (horse) unbusy: anim 23, anim_time 2.719360, duration 0.560000 5010, Horse waits for Greypal ‘{FD} 5012, (horse) unbusy: anim 23, anim_time 2.870560, duration 0.560000 5012, Horse waits for Greypal ‘{FD} 5013, (horse) unbusy: anim 23, anim_time 2.996000, duration 0.560000 5013, Horse waits for Greypal ‘{FD} 5014, (horse) unbusy: anim 23, anim_time 3.058720, duration 0.560000 5014, Horse waits for Greypal ‘{FD} 5015, (horse) unbusy: anim 23, anim_time 3.208800, duration 0.560000 5015, Horse waits for Greypal ‘{FD} 5017, (horse) unbusy: anim 23, anim_time 3.279360, duration 0.560000 5017, Horse waits for Greypal ‘{FD} 5019, (horse) unbusy: anim 23, anim_time 3.412640, duration 0.560000 5019, Horse waits for Greypal ‘{FD} 5020, (horse) unbusy: anim 23, anim_time 3.449600, duration 0.560000 5020, Horse waits for Greypal ‘{FD} 5021, (horse) unbusy: anim 23, anim_time 3.552640, duration 0.560000 5021, Horse waits for Greypal ‘{FD} 5023, (horse) unbusy: anim 23, anim_time 3.708320, duration 0.560000 5023, Horse waits for Greypal ‘{FD} 5025, (horse) unbusy: anim 23, anim_time 3.785600, duration 0.560000 5025, Horse waits for Greypal ‘{FD} 5026, (horse) unbusy: anim 23, anim_time 3.896480, duration 0.560000 5026, Horse waits for Greypal ‘{FD} 5028, (horse) unbusy: anim 23, anim_time 4.024160, duration 0.560000 5028, Horse waits for Greypal ‘{FD} 5030, (horse) unbusy: anim 23, anim_time 4.139520, duration 0.560000 5030, Horse waits for Greypal ‘{FD} 5031, (horse) unbusy: anim 23, anim_time 4.204480, duration 0.560000 5031, Horse waits for Greypal ‘{FD} 5033, (horse) unbusy: anim 23, anim_time 4.356800, duration 0.560000 5033, Horse waits for Greypal ‘{FD} 5034, (horse) unbusy: anim 23, anim_time 4.454240, duration 0.560000 5034, Horse waits for Greypal ‘{FD} 5037, (horse) unbusy: anim 23, anim_time 4.552800, duration 0.560000 5037, Horse waits for Greypal ‘{FD} 5038, (horse) unbusy: anim 23, anim_time 4.678240, duration 0.560000 5040, (horse) unbusy: anim 23, anim_time 4.789120, duration 0.560000 5042, (horse) unbusy: anim 23, anim_time 4.925760, duration 0.560000 5044, (horse) unbusy: anim 23, anim_time 5.033280, duration 0.560000 5045, (horse) unbusy: anim 23, anim_time 5.113920, duration 0.560000 5047, (horse) unbusy: anim 23, anim_time 5.247200, duration 0.560000 5049, (horse) unbusy: anim 23, anim_time 5.365920, duration 0.560000 5050, (horse) unbusy: anim 23, anim_time 5.505920, duration 0.560000 5052, (horse) unbusy: anim 23, anim_time 5.644800, duration 0.560000 5053, (horse) unbusy: anim 23, anim_time 5.690720, duration 0.560000 5054, (horse) unbusy: anim 23, anim_time 5.856480, duration 0.560000 5056, (horse) unbusy: anim 23, anim_time 5.983040, duration 0.560000 5057, (horse) unbusy: anim 23, anim_time 6.026721, duration 0.560000 5058, (horse) unbusy: anim 23, anim_time 6.167840, duration 0.560000 5060, (horse) unbusy: anim 23, anim_time 6.227201, duration 0.560000 5061, (horse) unbusy: anim 23, anim_time 6.361600, duration 0.560000 5062---------> DOING: 45 ----------- Actor Greypal ‘{FD} queue: -->R45|52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 5062, unbusy: anim 2950, anim_time 3.520000, duration 1.960000 5062, (horse) unbusy: anim 23, anim_time 6.398561, duration 0.560000 5063---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 5063, enter aim 0 5063, hack! 5079, unbusy: anim 2653, anim_time 0.788880, duration 0.760000 5079, Greypal ‘{FD} stops Horse 5080---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 5080, enter aim 1 5087, unbusy: anim 2655, anim_time 0.045680, duration 0.040000 5087, Greypal ‘{FD} stops Horse 5087, horse out of wait 5088---------> DOING (horse): 26 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M26|R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 0| 5093---------> DOING (horse): 39 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R39|256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24| 0| 0| 0| 5105, (horse) unbusy: anim 0, anim_time 1.081667, duration 1.000000 5107, (horse) unbusy: anim 0, anim_time 1.194167, duration 1.000000 5108, (horse) unbusy: anim 0, anim_time 1.238333, duration 1.000000 5109, (horse) unbusy: anim 0, anim_time 1.335000, duration 1.000000 5111, (horse) unbusy: anim 0, anim_time 1.417500, duration 1.000000 5112, (horse) unbusy: anim 0, anim_time 1.467500, duration 1.000000 5113, (horse) unbusy: anim 0, anim_time 1.571667, duration 1.000000 5115, (horse) unbusy: anim 0, anim_time 1.641667, duration 1.000000 5116, (horse) unbusy: anim 0, anim_time 1.713333, duration 1.000000 5117, (horse) unbusy: anim 0, anim_time 1.801667, duration 1.000000 5119, (horse) unbusy: anim 0, anim_time 1.886667, duration 1.000000 5120, (horse) unbusy: anim 0, anim_time 2.010834, duration 1.000000 5123, (horse) unbusy: anim 0, anim_time 2.093333, duration 1.000000 5124, (horse) unbusy: anim 0, anim_time 2.175000, duration 1.000000 5125, (horse) unbusy: anim 0, anim_time 2.275833, duration 1.000000 5127, (horse) unbusy: anim 0, anim_time 2.310833, duration 1.000000 5129, (horse) unbusy: anim 0, anim_time 2.429167, duration 1.000000 5130, (horse) unbusy: anim 0, anim_time 2.514167, duration 1.000000 5132, (horse) unbusy: anim 0, anim_time 2.613333, duration 1.000000 5133---------> DOING: 38 ----------- Actor Greypal ‘{FD} queue: -->R38| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24|R38| 0| 0| 0| 5133, unbusy: anim 2655, anim_time 0.307600, duration 0.040000 5133, Greypal ‘{FD} stops Horse 5135---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M21|M21|M21|M20|M24|M24|M24|M24|M24|R38|256| 0| 0| 5135, enter aim 1 5135, unbusy: anim 2655, anim_time 0.316400, duration 0.040000 5135, Greypal ‘{FD} stops Horse 5135, horse out of wait 5144---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|M21|M21|M21|M20|M24|M24|M24|M24|M24|R38|256|256| 0| 0| 5144, enter reload 5159, unbusy: anim 2656, anim_time 0.842840, duration 0.760000 5159, Greypal ‘{FD} stops Horse 5159, horse out of wait 5160---------> DOING (horse): 21 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M21|M21|M21|M20|M24|M24|M24|M24|M24|R38|256|256| 0| 0| 0| 5165---------> DOING (horse): 21 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M21|M21|M20|M24|M24|M24|M24|M24|R38|256|256| 0| 0| 0| 0| 5170---------> DOING (horse): 21 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M21|M20|M24|M24|M24|M24|M24|R38|256|256| 0| 0| 0| 0| 0| 5176---------> DOING (horse): 20 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M20|M24|M24|M24|M24|M24|R38|256|256| 0| 0| 0| 0| 0| 0| 5181---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|M24|M24|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 5185---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|M24|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 5190---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|M24|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5194---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|M24|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5200---------> DOING (horse): 24 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->M24|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5206---------> DOING (horse): 38 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5206, (horse) unbusy: anim 0, anim_time 2.871307, duration 1.000000 5207, (horse) unbusy: anim 0, anim_time 2.911307, duration 1.000000 5208, (horse) unbusy: anim 0, anim_time 2.967140, duration 1.000000 5209, (horse) unbusy: anim 0, anim_time 3.062140, duration 1.000000 5210, (horse) unbusy: anim 0, anim_time 3.094640, duration 1.000000 5211, (horse) unbusy: anim 0, anim_time 3.157140, duration 1.000000 5212, (horse) unbusy: anim 0, anim_time 3.218807, duration 1.000000 5213, (horse) unbusy: anim 0, anim_time 3.325474, duration 1.000000 5214, (horse) unbusy: anim 0, anim_time 3.358807, duration 1.000000 5214, horse out of wait 5215, (horse) unbusy: anim 0, anim_time 3.460474, duration 1.000000 5216, (horse) unbusy: anim 0, anim_time 3.561307, duration 1.000000 5218, (horse) unbusy: anim 0, anim_time 3.592974, duration 1.000000 5219, (horse) unbusy: anim 0, anim_time 3.704640, duration 1.000000 5220, (horse) unbusy: anim 0, anim_time 3.767974, duration 1.000000 5222, (horse) unbusy: anim 0, anim_time 3.851307, duration 1.000000 5223, (horse) unbusy: anim 0, anim_time 3.948807, duration 1.000000 5224, (horse) unbusy: anim 0, anim_time 4.061306, duration 1.000000 5225, (horse) unbusy: anim 0, anim_time 4.089640, duration 1.000000 5227, (horse) unbusy: anim 0, anim_time 4.147140, duration 1.000000 5228, (horse) unbusy: anim 0, anim_time 4.255473, duration 1.000000 5229, (horse) unbusy: anim 0, anim_time 4.319640, duration 1.000000 5230, (horse) unbusy: anim 0, anim_time 4.398807, duration 1.000000 5232, (horse) unbusy: anim 0, anim_time 4.505473, duration 1.000000 5233, (horse) unbusy: anim 0, anim_time 4.541306, duration 1.000000 5234, (horse) unbusy: anim 0, anim_time 4.607140, duration 1.000000 5235, (horse) unbusy: anim 0, anim_time 4.668806, duration 1.000000 5237, (horse) unbusy: anim 0, anim_time 4.791306, duration 1.000000 5237, horse out of wait 5238, (horse) unbusy: anim 0, anim_time 4.882973, duration 1.000000 5239, (horse) unbusy: anim 0, anim_time 4.917140, duration 1.000000 5240, (horse) unbusy: anim 0, anim_time 5.030473, duration 1.000000 5242, (horse) unbusy: anim 0, anim_time 5.093807, duration 1.000000 5244, (horse) unbusy: anim 0, anim_time 5.155473, duration 1.000000 5245, (horse) unbusy: anim 0, anim_time 5.258807, duration 1.000000 5246, (horse) unbusy: anim 0, anim_time 5.341307, duration 1.000000 5249, (horse) unbusy: anim 0, anim_time 5.410473, duration 1.000000 5250, (horse) unbusy: anim 0, anim_time 5.503807, duration 1.000000 5251, (horse) unbusy: anim 0, anim_time 5.592140, duration 1.000000 5254, (horse) unbusy: anim 0, anim_time 5.699640, duration 1.000000 5255, (horse) unbusy: anim 0, anim_time 5.806306, duration 1.000000 5256, (horse) unbusy: anim 0, anim_time 5.834640, duration 1.000000 5259, (horse) unbusy: anim 0, anim_time 6.392973, duration 1.000000 5260, (horse) unbusy: anim 0, anim_time 6.420473, duration 1.000000 5261, (horse) unbusy: anim 0, anim_time 6.523807, duration 1.000000 5262, (horse) unbusy: anim 0, anim_time 6.578806, duration 1.000000 5264, (horse) unbusy: anim 0, anim_time 6.677973, duration 1.000000 5265, (horse) unbusy: anim 0, anim_time 6.776307, duration 1.000000 5266, (horse) unbusy: anim 0, anim_time 6.829640, duration 1.000000 5268, (horse) unbusy: anim 0, anim_time 6.927140, duration 1.000000 5269, (horse) unbusy: anim 0, anim_time 6.982974, duration 1.000000 5270, (horse) unbusy: anim 0, anim_time 7.092974, duration 1.000000 5272, (horse) unbusy: anim 0, anim_time 7.216307, duration 1.000000 5273, (horse) unbusy: anim 0, anim_time 7.243807, duration 1.000000 5274, (horse) unbusy: anim 0, anim_time 7.334641, duration 1.000000 5276, (horse) unbusy: anim 0, anim_time 7.450474, duration 1.000000 5277, (horse) unbusy: anim 0, anim_time 7.529640, duration 1.000000 5278, (horse) unbusy: anim 0, anim_time 7.592140, duration 1.000000 5280, (horse) unbusy: anim 0, anim_time 7.701307, duration 1.000000 5281, (horse) unbusy: anim 0, anim_time 7.735474, duration 1.000000 5282, (horse) unbusy: anim 0, anim_time 7.850474, duration 1.000000 5284, (horse) unbusy: anim 0, anim_time 7.953807, duration 1.000000 5285, (horse) unbusy: anim 0, anim_time 8.011307, duration 1.000000 5286, (horse) unbusy: anim 0, anim_time 8.078807, duration 1.000000 5287, (horse) unbusy: anim 0, anim_time 8.150474, duration 1.000000 5289, (horse) unbusy: anim 0, anim_time 8.259641, duration 1.000000 5290, (horse) unbusy: anim 0, anim_time 8.342975, duration 1.000000 5291, (horse) unbusy: anim 0, anim_time 8.437141, duration 1.000000 5292, (horse) unbusy: anim 0, anim_time 8.507975, duration 1.000000 5293, (horse) unbusy: anim 0, anim_time 8.597141, duration 1.000000 5294, (horse) unbusy: anim 0, anim_time 8.656308, duration 1.000000 5295, (horse) unbusy: anim 0, anim_time 8.762141, duration 1.000000 5296, (horse) unbusy: anim 0, anim_time 8.865475, duration 1.000000 5297, (horse) unbusy: anim 0, anim_time 8.923808, duration 1.000000 5298, (horse) unbusy: anim 0, anim_time 9.027974, duration 1.000000 5299, (horse) unbusy: anim 0, anim_time 9.055474, duration 1.000000 5300, (horse) unbusy: anim 0, anim_time 9.174641, duration 1.000000 5301, (horse) unbusy: anim 0, anim_time 9.277974, duration 1.000000 5302, (horse) unbusy: anim 0, anim_time 9.354641, duration 1.000000 5303, (horse) unbusy: anim 0, anim_time 9.422141, duration 1.000000 5304, (horse) unbusy: anim 0, anim_time 9.533808, duration 1.000000 5305, (horse) unbusy: anim 0, anim_time 9.602975, duration 1.000000 5306, (horse) unbusy: anim 0, anim_time 9.668808, duration 1.000000 5307, (horse) unbusy: anim 0, anim_time 9.775475, duration 1.000000 5308, (horse) unbusy: anim 0, anim_time 9.855474, duration 1.000000 5309, (horse) unbusy: anim 0, anim_time 9.923808, duration 1.000000 5310---------> DOING: 38 ----------- Actor Greypal ‘{FD} queue: -->R38|52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|R38|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5310, unbusy: anim 2655, anim_time 0.896880, duration 0.040000 5310, Greypal ‘{FD} stops Horse 5311---------> DOING: 52 ----------- Actor Greypal ‘{FD} queue: -->52| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|R38|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5311, enter aim 1 5311, unbusy: anim 2655, anim_time 0.903280, duration 0.040000 5311, Greypal ‘{FD} stops Horse 5311, horse out of wait 5318---------> DOING: 55 ----------- Actor Greypal ‘{FD} queue: -->55| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|R38|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5318, enter reload 5330, unbusy: anim 2656, anim_time 0.858800, duration 0.760000 5330, Greypal ‘{FD} stops Horse 5330, horse out of wait 5331---------> DOING: 53 ----------- Actor Greypal ‘{FD} queue: -->53| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R38|256|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5331---------> DOING (horse): 38 --- Actor Greypal ‘{FD} queue: --> 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->R38|256|256|256| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5344, unbusy: anim 2654, anim_time 0.788120, duration 0.760000 5344, Greypal ‘{FD} stops Horse 5344, horse out of wait 5345---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M23|M23|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5349---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23|M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M23|M23|M22|M22| 0| 0| 0| 0| 0| 0| 0| 0| 0| 5355---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M23|M23|M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 5360---------> DOING: 22 ----------- Actor Greypal ‘{FD} queue: -->M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M23|M23|M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 5365---------> DOING: 23 ----------- Actor Greypal ‘{FD} queue: -->M23| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| Horse Greypal ‘{FD} queue: -->256|256|M23|M23|M22|M22|M23| 0| 0| 0| 0| 0| 0| 0| 0| 5372, horse out of wait 5420, horse out of wait doing SDL_Quit done SDL_Quit